Maxis Software’s ultimate goal for the SimCity franchise has always been to make you think about game ideas in the real world. From dealing with natural disasters like earthquakes, to making sure city-funded services such as garbage and electricity are provided, the simulation should be fun and also develop your mind so you reflect on what you see going on around you every day.
After more than a decade the studio that started it all is returning to the series, bringing back the beloved PC franchise with a new game simply titled SimCity. The ultimate goal is still the same, but new advances in tech and design, as well as living in a world with increased globalization, have reshaped the way Maxis approached its design.
At its most basic level SimCity gameplay remains largely untouched. You take control of an area and build it into the type of city you want. You manage the many needs of the city such as water, power and maintenance, making a bustling metropolis or a sleepy little town. You can respond to the wants and needs of your people or simply ignore them, making your populace as happy or miserable as you desire.
Full story: SimCity: more than your borders