StarCraft II launches

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Last night, as the clock ticked midnight, after over a decade nervously waiting, PC gamers began snapping up copies of StarCraft II: Wings of Liberty.

Blizzard’s sci-fi real-time strategy sequel to 1998’s StarCraft went on sale at special midnight openings across the country, and with sales expectations high: At least one analyst at Janco Partners, Mike Hickey, thinks the game could sell 7 million copies worldwide in 2010 and pull in revenue of $350 million, netting Blizzard $171 million in the bargain.

Most of that won’t come from the U.S. StarCraft is even bigger in South Korea, where Blizzard could sell as many as 5.5 million units, carving off a grand $225 million slice of the total revenue pie. Those crazy South Koreans–they actually consider StarCraft a national sport.

Full story: The Zerg Have Landed: StarCraft II is Here – PCWorld